Full Version: Insurance Changes

From: Zekk Pacus (CERAZED) [#1]
 1 Apr 14:57
To: ALL

This came up in my blog and I thought I'd post it here as well:

http://www.eveonline.com/devblog.asp?a=blog&bid=746

Basically, they're going to change insurance to be tied to the market average price of the minerals used to build the ship. They're also going to do this for tech 2, although that will be a weighted average - something like 20% for a HAC, at a guess, up to 60% for a dictor. Tech 3 hulls will become fully insurable, though the subsystems will not. Interestingly they're also going to adjust the insurance rates of supercaps down through the floor - 1-10% of mineral cost is the rate mooted on that devblog, against the 40% they currently give out.

Depending on the rates involved, the actual insurance payout for things like HACs might not actually change - HACs insure payout for about 20m at the moment against an outlay of 100m or so.

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